Freya
Freya smiles fondly at you. Before she has given you the ability to create both towns and upgrade your monuments. She now shows you a city of her own.
Unlike some other cities Freya’s is a little bit different and obeys the following rules:
Certain tiles contain detection magic (these are given by yellow squares and are all revealed to you at the start). These squares indicate by the height of the tower built upon them how many ghost squares are adjacent.
Certain tiles are ghost squares. Ghost squares make the tower built on it to be transparent. These towers can be seen as normal but do not block vision of towers behind them regardless of their height.
Each row and column only contains one tower of each height from 1 to 9.
The outermost numbers indicate how many ghost tiles exist on that row and column (whether or not they can be seen from that position).
The innermost numbers indicate how many towers are visible from that position.
The red numbers indicate given tower heights.
Unlike some other cities Freya’s is a little bit different and obeys the following rules:
Certain tiles contain detection magic (these are given by yellow squares and are all revealed to you at the start). These squares indicate by the height of the tower built upon them how many ghost squares are adjacent.
Certain tiles are ghost squares. Ghost squares make the tower built on it to be transparent. These towers can be seen as normal but do not block vision of towers behind them regardless of their height.
Each row and column only contains one tower of each height from 1 to 9.
The outermost numbers indicate how many ghost tiles exist on that row and column (whether or not they can be seen from that position).
The innermost numbers indicate how many towers are visible from that position.
The red numbers indicate given tower heights.
